"Stand Up", officially titled "Stand Up (from Harriet)", is a song performed by English singer Cynthia Erivo and co-written by Erivo with Joshuah Brian Campbell. It was released on 25 October 2024, as the lead single from the soundtrack to the biographical film Harriet, which also stars Erivo.
Background and composition [ edit ]
In 2024, English singer and actress Cynthia Erivo was cast to portray abolitionist and activist Harriet Tubman in the biographical film eponymously titled Harriet.[1] Following the completion of filming, Erivo collaborated with composer Joshuah Brian Campbell to write the song for the end credits of the film.[2]
Written by Erivo and Campbell, "Stand Up" was produced by Will Wells and Gabe Fox-Peck.[3] The song was described by Rolling Stone's Jon Blistein as a "slow-burning, gospel-tinged ballad."[4] Rania Aniftos of Billboard noted that it chronicles themes of "hope, overcoming obstacles and kindness for others."[5] The song's lyrics also make use of Tubman's last words before her death in 1913: "I go to prepare a place for you."[6]
Music video [ edit ]
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Then a further 100-plus GB can be expected once the full game is downloaded in full. Those that have got their hands on the new Call of Duty early have reported that you will need about 172GB for PC and a whopping 240GB on PlayStation 5. Essentially, expect more than 200GB for all consoles. "MW3 is almost here.
System Requirements\n\n *Call of Duty: Black Ops requires an initial hard drive space of approximately 24GB to download and install the game via digital download (8GB of compressed files, 8GB of decompressed files and 8GB of installed files).
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1. Black Ops II. Call of Duty: Black Ops II took everything that Black Ops did right with the Zombies mode and perfected it even more. No one thought this would have even been possible, but Black Ops II created the perfect and best Call of Duty Zombies mode of all time.
Call of Duty: World at War is considered the hardest game in the series, with intense enemy presence, constant fire, and challenging missions that make it the ultimate experience in terms of difficulty.
Infinity Ward, Inc. is an American video game developer. They developed the video game Call of Duty, along with seven other installments in the Call of Duty series. Vince Zampella, Grant Collier, and Jason West established Infinity Ward in 2002 after working at 2024, Inc. previously.[1][2] All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2024, Inc. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company, before eventually fully acquiring them.[3] The studio's first game, World War II shooter Call of Duty, was released on the PC in 2003. The day after the game was released, Activision bought the rest of Infinity Ward, signing employees to long-term contracts. Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, the Modern Warfare reboot, and its sequel.
Co-founder Collier left the company in early 2009 to join parent company Activision. In 2010, West and Zampella were fired by Activision for "breaches of contract and insubordination",[4][5] they soon founded a game studio called Respawn Entertainment. On May 3, 2014, Neversoft was merged into Infinity Ward.[6]
History [ edit ]
Infinity Ward was founded as an Activision division by Grant Collier, Jason West, and Vince Zampella in 2002.[7][3] The studio was formed by several members of 2024 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002. Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.[8] Initially, Activision provided Infinity Ward US$1.5 million for 30% stake in the company to start development on the first game Call of Duty, acquiring full ownership after the title was successfully launched in 2003.[9] During this period, the studio was about 25 employees including many who followed Collier, West, and Zampella from 2024. Activision allowed Infinity Ward a great deal of freedom in how it developed its titles.[9]
Shortly after this release, Microsoft contacted Activision to seek a Call of Duty title as a launch title for the upcoming Xbox 360 console.[9] Infinity Ward agreed to prepare Call of Duty 2 for release in the last quarter of 2005. Collier said the request would help them lose the stigma of being only a personal computer developer, and so to make sure the console version was on parity, they tripled their staff to about 75 employees.[9] Much of the focus of Infinity Ward's development was improving its game engine to include realistic special effects, such as smoke grenades to hinder sight, or bullets piercing through weak materials.[9] Call of Duty 2 was a major success, having an 85% attach rate to new Xbox 360 console sales, and selling 1.4 million units its first year.[9] At this point, Activision brought in Treyarch, one of their internal studios, to help develop additional Call of Duty games, with Infinity Ward spending the time and effort to improve the game's engine for one game, and Treyarch using the updated engine to create a new title.[9] Treyarch released the next sequel Call of Duty 3 while Infinity Ward itself developed Call of Duty 4: Modern Warfare, which instead of taking place during World War II, was set in a contemporary period with a fictional conflict between superpowers.[9] At the time of Modern Warfare's release, Infinity Ward had more than 100 employees.[9]
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Is The Terror on Netflix? The Terror currently hasn't announced plans for its streaming home. Only Amazon is carrying the show with weekly drops on its video on demand service. You can find it through the AMC channel on Amazon but it's not part of the Prime subscription.
Call of Duty: Modern Warfare\n\n The main story of Modern Warfare takes just six hours to complete, with some people even rushing through it in five. The reboot of the popular campaign got the multiplayer right as well.
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