Odds of Making a Royal Flush on the Flop\n\n Since there are exactly 19,600 different possible flops that7️⃣ can be dealt, the odds of flopping the Royal Flush are precisely 1 in 19,600.
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A single-player video game is a video game where input from only one player is expected throughout the course of9️⃣ the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player9️⃣ mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player9️⃣ modes.[1]
Although most modern games incorporate a single-player element either as the core or as one of several game modes, single-player9️⃣ gaming is currently viewed by the video game industry as peripheral to the future of gaming, with Electronic Arts vice9️⃣ president Frank Gibeau stating in 2012 that he had not approved one game to be developed as a single-player experience.[5]
The9️⃣ question of the financial viability of single-player AAA games was raised following the closure of Visceral Games by Electronic Arts9️⃣ (EA) in October 2024. Visceral had been a studio that established itself on a strong narrative single-player focus with Dead9️⃣ Space, and had been working on a single-player, linear narrative Star Wars game at the time of the closure; EA9️⃣ announced following this that they would be taking the game in a different direction, specifically "a broader experience that allows9️⃣ for more variety and player agency".[6] Many commentators felt that EA made the change as they did not have confidence9️⃣ that a studio with an AAA-scale budget could produce a viable single-player game based on the popular Star Wars franchise.9️⃣ Alongside this, as well as relatively poor sales of games in the year prior that were principally AAA single-player games9️⃣ (Resident Evil 7, Prey, Dishonored 2, and Deus Ex: Mankind Divided) against financially successful multiplayer games and those offer a9️⃣ games-as-a-service model (Overwatch, Destiny 2, and Star Wars Battlefront 2), were indicators to many that the single-player model for AAA9️⃣ was waning.[7][8][9][10] Manveer Heir, who had left EA after finishing his gameplay design work for Mass Effect Andromeda, acknowledged that9️⃣ the culture within EA was against the development of single-player games, and with Visceral's closure, "that the linear single-player triple-A9️⃣ game at EA is dead for the time being".[11] Bethesda on December 7, 2024, decided to collaborate with Lynda Carter9️⃣ to launch a Public Safety Announcement to save single-player gaming.[12]
Single-player games rely more heavily on compelling stories to draw the9️⃣ player into the experience and to create a sense of investment. Humans are unpredictable, so human players - allies or9️⃣ enemies - cannot be relied upon to carry a narrative in a particular direction, and so multiplayer games tend not9️⃣ to focus heavily on a linear narrative. By contrast, many single-player games are built around a compelling story.[16]
References [ edit9️⃣ ]
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