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Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The👌 pair formerly worked at Visceral Games and are responsible for the creation of Dead Space. The company is based in👌 Foster City, California.[5] The studio has developed and co-developed various video games in the Call of Duty series.
History [ edit👌 ]
Sledgehammer Games co-founders Schofield and Condrey worked together at Electronic Arts in 2005 on 007: From Russia with Love, with👌 Condrey as director and Schofield executive producer. The collaboration carried forward to Dead Space. The two men had complementary skills👌 and similar backgrounds—middle class with fathers in the construction business.[6][7]
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Sledgehammer👌 Games spent six to eight months working on the Call of Duty project in 2009, enough to produce a prototype👌 with about 15 minutes of play.[10] The game would have reportedly expanded the franchise into the action-adventure genre, and a👌 legal battle between Infinity Ward, the studio behind the Modern Warfare franchise, and co-founders Jason West and Vince Zampella resulted👌 in the pair's departure. They took several Infinity Ward employees with them to their new company, leaving Activision with about👌 half the staff and a deadline of about 20 months (versus a typical 24 months) to complete the next game👌 in the franchise, Call of Duty: Modern Warfare 3. Activision requested that Sledgehammer Games stop work on the third-person shooter👌 and collaborate with Infinity Ward instead.[7]
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